APPLICATION OF PRINT SIMULATION TRAINING AT THE STUTTGART MEDIA UNIVERSITY
Abstract
Since nearly 20 years simulation software for offset printing processes has been used at our university. The initial goal was to provide a type of “hands-on” training for the increasing number of students who had little or no experience in printing. But as educational graphics programs are being reduced by schools at both the vocational and post-secondary levels worldwide, few options remain to efficiently train students on a limited budget. The global print industry continues to grow (forecast of $874 B in 2024), despite all challenges faced, and it desperately needs qualified young managers.
The simulation of print processes uses interactive software to mimic the operating conditions of complex printing presses that often cost several million euros. Students obtain experience in printing without the costs, dangers or extended training associated with learning on actual presses. A wide variety of printing and folding conditions/problems can be simulated in different languages on various presses with related costs and materials. Cloud based learning management systems now allow simulation exercises to be easily accessed by students everywhere and reviewed by a trainer in a different location.
Simulation software presents an excellent modality to enhance and improve both capacity and access to high quality printing skills training, alongside other learning domains.